<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/">
  <channel>
    <title>Entity on Tsui&#39;s Blog</title>
    <link>https://blog.tsui.fun/tags/entity/</link>
    <description>Recent content in Entity on Tsui&#39;s Blog</description>
    <generator>Hugo</generator>
    <language>zh-cn</language>
    <lastBuildDate>Fri, 07 Aug 2026 16:47:40 +0800</lastBuildDate>
    <atom:link href="https://blog.tsui.fun/tags/entity/index.xml" rel="self" type="application/rss+xml" />
    <item>
      <title>Unity ECS SubScene热更流程</title>
      <link>https://blog.tsui.fun/posts/unity-ecs-subscene-hot-update/</link>
      <pubDate>Fri, 07 Aug 2026 16:47:40 +0800</pubDate>
      <guid>https://blog.tsui.fun/posts/unity-ecs-subscene-hot-update/</guid>
      <description>梳理 Unity ECS SubScene 从 Baking、Content Archive、运行时加载到远程内容更新的完整链路。</description>
    </item>
  </channel>
</rss>

